In-Game Debug Commands
This source-audited reference contains all 110 bound in-game debug commands for Command & Conquer: Generals and Zero Hour, including generated and release-cheat mappings.
Source-only debug commands without an active default binding are intentionally omitted.
Most commands require
RTS_DEBUG. Both games shows shared commands, while Generals and Zero Hour show title-exclusive commands.
Browse all 110 bound debug commands
Showing all commands
| Command | Key binding | Availability | Effect | Category | Context | MP-wide | Build |
|---|---|---|---|---|---|---|---|
CHEAT_ADD_CASH |
Ctrl + = | Zero Hour In-game |
Deposits 10,000 credits into the local player’s money account; blocked in multiplayer. | Game state & cheats | Game | No | _ALLOW_DEBUG_CHEATS_IN_RELEASE |
CHEAT_DESHROUD |
Ctrl + R | Zero Hour In-game |
Permanently reveals the map for the local player. | Map & fog of war | Game | No | _ALLOW_DEBUG_CHEATS_IN_RELEASE |
CHEAT_GIVE_ALL_SCIENCES |
Shift + Alt + Ctrl + K | Zero Hour In-game |
Grants every grantable science to the local player; blocked in multiplayer. | Game state & cheats | Game | No | _ALLOW_DEBUG_CHEATS_IN_RELEASE |
CHEAT_GIVE_SCIENCEPURCHASEPOINTS |
Shift + Ctrl + P | Zero Hour In-game |
Adds one science-purchase point to the local player. | Game state & cheats | Game | No | _ALLOW_DEBUG_CHEATS_IN_RELEASE |
CHEAT_INSTANT_BUILD |
Alt + F | Zero Hour In-game |
Toggles instant production for the local player; blocked in multiplayer. | Game state & cheats | Game | No | _ALLOW_DEBUG_CHEATS_IN_RELEASE |
CHEAT_KILL_SELECTION |
Shift + Ctrl + X | Zero Hour In-game |
Appends the standard debug kill-selection message for the selected group. | Combat & units | Game | No | _ALLOW_DEBUG_CHEATS_IN_RELEASE |
CHEAT_RUNSCRIPT1 |
Shift + Ctrl + F1 | Zero Hour In-game |
Runs the script named KEY_F1. | Scripts & movies | Game | No | _ALLOW_DEBUG_CHEATS_IN_RELEASE |
CHEAT_RUNSCRIPT2 |
Shift + Ctrl + F2 | Zero Hour In-game |
Runs the script named KEY_F2. | Scripts & movies | Game | No | _ALLOW_DEBUG_CHEATS_IN_RELEASE |
CHEAT_RUNSCRIPT3 |
Shift + Ctrl + F3 | Zero Hour In-game |
Runs the script named KEY_F3. | Scripts & movies | Game | No | _ALLOW_DEBUG_CHEATS_IN_RELEASE |
CHEAT_RUNSCRIPT4 |
Shift + Ctrl + F4 | Zero Hour In-game |
Runs the script named KEY_F4. | Scripts & movies | Game | No | _ALLOW_DEBUG_CHEATS_IN_RELEASE |
CHEAT_RUNSCRIPT5 |
Shift + Ctrl + F5 | Zero Hour In-game |
Runs the script named KEY_F5. | Scripts & movies | Game | No | _ALLOW_DEBUG_CHEATS_IN_RELEASE |
CHEAT_RUNSCRIPT6 |
Shift + Ctrl + F6 | Zero Hour In-game |
Runs the script named KEY_F6. | Scripts & movies | Game | No | _ALLOW_DEBUG_CHEATS_IN_RELEASE |
CHEAT_RUNSCRIPT7 |
Shift + Ctrl + F7 | Zero Hour In-game |
Runs the script named KEY_F7. | Scripts & movies | Game | No | _ALLOW_DEBUG_CHEATS_IN_RELEASE |
CHEAT_RUNSCRIPT8 |
Shift + Ctrl + F8 | Zero Hour In-game |
Runs the script named KEY_F8. | Scripts & movies | Game | No | _ALLOW_DEBUG_CHEATS_IN_RELEASE |
CHEAT_RUNSCRIPT9 |
Shift + Ctrl + F9 | Zero Hour In-game |
Runs the script named KEY_F9. | Scripts & movies | Game | No | _ALLOW_DEBUG_CHEATS_IN_RELEASE |
CHEAT_SHOW_HEALTH |
Alt + H | Zero Hour In-game |
Toggles health displays above objects. | Visual & rendering | Game | No | _ALLOW_DEBUG_CHEATS_IN_RELEASE |
CHEAT_SWITCH_TEAMS |
Shift + Ctrl + Space | Zero Hour In-game |
Cycles local control through non-neutral players in the match. | AI & team | Game | No | _ALLOW_DEBUG_CHEATS_IN_RELEASE |
CHEAT_TOGGLE_HAND_OF_GOD_MODE |
Alt + G | Zero Hour In-game |
Toggles hand-of-god mode; selecting an object sends the debug kill-object message. | Combat & units | Game | No | _ALLOW_DEBUG_CHEATS_IN_RELEASE |
CHEAT_TOGGLE_MESSAGE_TEXT |
Alt + T | Zero Hour In-game |
Toggles on-screen UI messages. | Visual & rendering | Game | No | _ALLOW_DEBUG_CHEATS_IN_RELEASE |
CHEAT_TOGGLE_SPECIAL_POWER_DELAYS |
Ctrl + S | Zero Hour In-game |
Toggles recharge delays for special powers, superweapons, and abilities. | Game state & cheats | Game | No | _ALLOW_DEBUG_CHEATS_IN_RELEASE |
DEBUG_DRAWABLE_ID_PERFORMANCE |
Shift + Alt + Ctrl + A | Zero Hour In-game |
Times batches of 10,000, 100,000, and 1,000,000 DrawableID lookups. | Performance & LOD | Game | No | RTS_DEBUG |
DEBUG_DUMP_ALL_PLAYER_OBJECTS |
Shift + Alt + O | Both games In-game |
Logs playable-side object counts and full object lists to the script debug log. | Debug information & stats | Game | No | RTS_DEBUG |
DEBUG_DUMP_PLAYER_OBJECTS |
Alt + O | Both games In-game |
Logs playable-side object counts and object lists when a player has five or fewer objects. | Debug information & stats | Game | No | RTS_DEBUG |
DEBUG_OBJECT_ID_PERFORMANCE |
Shift + Alt + Ctrl + Q | Zero Hour In-game |
Times batches of 10,000, 100,000, and 1,000,000 ObjectID lookups. | Performance & LOD | Game | No | RTS_DEBUG |
DEBUG_SLEEPY_UPDATE_PERFORMANCE |
Shift + Alt + Ctrl + W | Zero Hour In-game |
Reports the number of sleepy update modules. | Performance & LOD | Game | No | RTS_DEBUG |
DEMO_ADDCASH |
Ctrl + = | Both games In-game |
Deposits 10,000 credits into the local player’s money account; blocked in multiplayer. | Game state & cheats | Game | No | RTS_DEBUG |
DEMO_BATTLE_CRY |
Shift + B | Both games In-game |
Plays the configured battle-cry sound. | Combat & units | Game | No | RTS_DEBUG |
DEMO_BEGIN_ADJUST_DEFAULTPITCH |
Ctrl + , | Both games In-game |
Enters default-camera-pitch adjustment mode and records the cursor anchor. | Camera & view | Game | No | RTS_DEBUG |
DEMO_BEGIN_ADJUST_FOV |
. | Both games In-game |
Enters camera field-of-view adjustment mode and records the cursor anchor. | Camera & view | Game | No | RTS_DEBUG |
DEMO_BEGIN_ADJUST_PITCH |
, | Both games In-game |
Enters camera-pitch adjustment mode and records the cursor anchor. | Camera & view | Game | No | RTS_DEBUG |
DEMO_CYCLE_LOD_LEVEL |
Alt + - | Both games In-game |
Cycles dynamic game-detail levels from very high down to low, then wraps. | Performance & LOD | Game | No | RTS_DEBUG |
DEMO_DEBUG_SELECTION |
Ctrl + D | Both games In-game |
Toggles debug-selected-item mode. | Debug information & stats | Game | No | RTS_DEBUG |
DEMO_DECR_ANIM_SKATE_SPEED |
Shift + Ctrl + J | Both games In-game |
Decreases the animation skate-distance override by 0.25. | Performance & LOD | Game | No | RTS_DEBUG |
DEMO_DESHROUD |
Ctrl + R | Both games In-game |
Permanently reveals the map for the local player. | Map & fog of war | Game | No | RTS_DEBUG |
DEMO_DUMP_ASSETS |
Shift + Ctrl + A | Both games In-game |
Dumps the display’s currently used model assets to UsedMapAssets.txt. | System & technical | Game | No | RTS_DEBUG |
DEMO_END_ADJUST_DEFAULTPITCH |
Ctrl + , (Release) | Both games In-game |
Leaves default-camera-pitch adjustment mode. | Camera & view | Game | No | RTS_DEBUG |
DEMO_END_ADJUST_FOV |
. (Release) | Both games In-game |
Leaves camera field-of-view adjustment mode. | Camera & view | Game | No | RTS_DEBUG |
DEMO_END_ADJUST_PITCH |
, (Release) | Both games In-game |
Leaves camera-pitch adjustment mode. | Camera & view | Game | No | RTS_DEBUG |
DEMO_ENSHROUD |
Shift + Ctrl + R | Both games In-game |
Undoes the permanent reveal, then shrouds the map for the local player. | Map & fog of war | Game | No | RTS_DEBUG |
DEMO_FREE_BUILD |
Alt + B | Both games In-game |
Toggles zero production cost for every human player. | Game state & cheats | Game | Yes | RTS_DEBUG |
DEMO_GIVE_ALL_SCIENCES |
Shift + Alt + Ctrl + K | Both games In-game |
Grants every grantable science to every human player. | Game state & cheats | Game | Yes | RTS_DEBUG |
DEMO_GIVE_RANKLEVEL |
Ctrl + K | Both games In-game |
Adds one rank level to the local player. | Game state & cheats | Game | No | RTS_DEBUG |
DEMO_GIVE_SCIENCEPURCHASEPOINTS |
Shift + Ctrl + P | Both games In-game |
Adds one science-purchase point to the local player. | Game state & cheats | Game | No | RTS_DEBUG |
DEMO_GIVE_VETERANCY |
Ctrl + V | Both games In-game |
Raises every selected trainable object by one veterancy level; blocked in multiplayer. | Game state & cheats | Game | No | RTS_DEBUG |
DEMO_INCR_ANIM_SKATE_SPEED |
Ctrl + J | Both games In-game |
Increases the animation skate-distance override by 0.25. | Performance & LOD | Game | No | RTS_DEBUG |
DEMO_INSTANT_BUILD |
Alt + F | Both games In-game |
Toggles instant production for every human player. In multiplayer it changes state only when no human player currently has anything in production. | Game state & cheats | Game | Yes | RTS_DEBUG |
DEMO_INSTANT_QUIT |
Generals: Alt + F4 (or close the window) / Shift + Ctrl + Backspace Zero Hour: Alt + F4 (or close the window) |
Both games In-game + shell |
Starts the quit flow. In a match, repeating the close command while the quit menu is open triggers self-destruct and the sequenced quit; outside a match it closes the application. | Game state & cheats | Game + shell | No | Any build |
DEMO_KILL_ALL_ENEMIES |
Shift + Ctrl + Numpad / | Both games In-game |
Kills every object whose controlling player is an enemy of the local player. | Combat & units | Game | No | RTS_DEBUG |
DEMO_KILL_SELECTION |
Shift + Ctrl + X | Both games In-game |
Appends the standard debug kill-selection message for the selected group. | Combat & units | Game | No | RTS_DEBUG |
DEMO_LOCK_CAMERA_TO_SELECTION |
Shift + Ctrl + L | Both games In-game |
Locks the tactical camera to the current selection. | Camera & view | Game | No | RTS_DEBUG |
DEMO_LOD_DECREASE |
- | Both games In-game |
Decreases the texture-reduction value by one, improving texture detail, down to zero. | Performance & LOD | Game | No | RTS_DEBUG |
DEMO_LOD_INCREASE |
= | Both games In-game |
Increases the texture-reduction value by one, reducing texture detail, up to four. | Performance & LOD | Game | No | RTS_DEBUG |
DEMO_MUSIC_NEXT_TRACK |
Shift + M | Both games In-game |
Advances to the next music track. | Audio | Game | No | RTS_DEBUG |
DEMO_MUSIC_PREV_TRACK |
Ctrl + M | Both games In-game |
Returns to the previous music track. | Audio | Game | No | RTS_DEBUG |
DEMO_NEXT_OBJECTIVE_MOVIE |
Shift + Ctrl + Tab | Both games In-game |
Advances through DemoObjective01 to DemoObjective06 and plays the selected movie. | Scripts & movies | Game | No | RTS_DEBUG |
DEMO_PERFORM_STATISTICAL_DUMP |
Alt + Q | Zero Hour In-game + shell |
Requests a performance-statistics dump for the current frame to StatisticsDump.txt. | Performance & LOD | Game + shell | No | RTS_DEBUG |
DEMO_REMOVE_PREREQ |
Alt + P | Both games In-game |
Toggles prerequisite checks for every human player. | Game state & cheats | Game | Yes | RTS_DEBUG |
DEMO_RUNSCRIPT1 |
Shift + Ctrl + F1 | Both games In-game |
Runs the script named KEY_F1. | Scripts & movies | Game | No | RTS_DEBUG |
DEMO_RUNSCRIPT2 |
Shift + Ctrl + F2 | Both games In-game |
Runs the script named KEY_F2. | Scripts & movies | Game | No | RTS_DEBUG |
DEMO_RUNSCRIPT3 |
Shift + Ctrl + F3 | Both games In-game |
Runs the script named KEY_F3. | Scripts & movies | Game | No | RTS_DEBUG |
DEMO_RUNSCRIPT4 |
Shift + Ctrl + F4 | Both games In-game |
Runs the script named KEY_F4. | Scripts & movies | Game | No | RTS_DEBUG |
DEMO_RUNSCRIPT5 |
Shift + Ctrl + F5 | Both games In-game |
Runs the script named KEY_F5. | Scripts & movies | Game | No | RTS_DEBUG |
DEMO_RUNSCRIPT6 |
Shift + Ctrl + F6 | Both games In-game |
Runs the script named KEY_F6. | Scripts & movies | Game | No | RTS_DEBUG |
DEMO_RUNSCRIPT7 |
Shift + Ctrl + F7 | Both games In-game |
Runs the script named KEY_F7. | Scripts & movies | Game | No | RTS_DEBUG |
DEMO_RUNSCRIPT8 |
Shift + Ctrl + F8 | Both games In-game |
Runs the script named KEY_F8. | Scripts & movies | Game | No | RTS_DEBUG |
DEMO_RUNSCRIPT9 |
Shift + Ctrl + F9 | Both games In-game |
Runs the script named KEY_F9. | Scripts & movies | Game | No | RTS_DEBUG |
DEMO_SHOW_AUDIO_LOCATIONS |
Shift + Alt + A | Zero Hour In-game + shell |
Toggles visual markers for audio locations and radii. | Debug information & stats | Game + shell | No | RTS_DEBUG |
DEMO_SHOW_EXTENTS |
Ctrl + E | Both games In-game |
Toggles rendering of object collision extents. | Visual & rendering | Game | No | RTS_DEBUG |
DEMO_SHOW_HEALTH |
Alt + H | Both games In-game |
Toggles health displays above objects. | Visual & rendering | Game | No | RTS_DEBUG |
DEMO_SWITCH_TEAMS |
Shift + Ctrl + Space | Both games In-game |
Cycles local control through non-neutral players in the match. | AI & team | Game | No | RTS_DEBUG |
DEMO_SWITCH_TEAMS_CHINA_USA |
Ctrl + T | Both games In-game |
Switches local control between the first China and America players found by side. | AI & team | Game | No | RTS_DEBUG |
DEMO_TAKE_RANKLEVEL |
Shift + Ctrl + K | Both games In-game |
Removes one rank level from the local player. | Game state & cheats | Game | No | RTS_DEBUG |
DEMO_TAKE_VETERANCY |
Shift + Ctrl + V | Both games In-game |
Lowers every selected trainable object by one veterancy level; blocked in multiplayer. | Game state & cheats | Game | No | RTS_DEBUG |
DEMO_TIME_OF_DAY |
Shift + Ctrl + D | Both games In-game |
Cycles the map through its configured time-of-day lighting states. | Visual & rendering | Game | No | RTS_DEBUG |
DEMO_TOGGLE_AI_DEBUG |
Ctrl + A | Both games In-game |
Cycles through the available AI-debug modes, then back to off. | AI & team | Game | No | RTS_DEBUG |
DEMO_TOGGLE_AUDIODEBUG |
Shift + A | Both games In-game + shell |
Toggles the audio debug-display callback. | Audio | Game + shell | No | RTS_DEBUG |
DEMO_TOGGLE_AVI |
Shift + F11 | Both games In-game + shell |
Toggles movie capture through the display system. | Visual & rendering | Game + shell | No | RTS_DEBUG |
DEMO_TOGGLE_BEHIND_BUILDINGS |
F11 | Both games In-game |
Toggles the markers/outlines for objects obscured by buildings. | Visual & rendering | Game | No | RTS_DEBUG |
DEMO_TOGGLE_BW_VIEW |
Ctrl + F10 | Both games In-game + shell |
Cycles the wireframe/crossfade debug-view states; the crossfade state also freezes time. | Visual & rendering | Game + shell | No | RTS_DEBUG |
DEMO_TOGGLE_CAMERA_DEBUG |
Shift + Ctrl + C | Both games In-game |
Toggles the global camera-debug mode. | Camera & view | Game | No | RTS_DEBUG |
DEMO_TOGGLE_CASHMAPDEBUG |
Ctrl + O | Both games In-game |
Toggles the cash-value map overlay and disables the threat-map overlay when enabled. | Debug information & stats | Game | No | RTS_DEBUG |
DEMO_TOGGLE_DEBUG_STATS |
Ctrl + Q | Both games In-game + shell |
Toggles the general stats debug-display callback. | Debug information & stats | Game + shell | No | RTS_DEBUG |
DEMO_TOGGLE_FEATHER_WATER |
Alt + W | Both games In-game |
Decrements the feather-water debug value and wraps it from 0 through 5. | Visual & rendering | Game | No | RTS_DEBUG |
DEMO_TOGGLE_FOGOFWAR |
Shift + Alt + F | Both games In-game |
Toggles fog-of-war rendering; it does not change permanent shroud state. | Map & fog of war | Game | No | RTS_DEBUG |
DEMO_TOGGLE_GRAPHICALFRAMERATEBAR |
Shift + Ctrl + Q | Both games In-game + shell |
Toggles the graphical frame-rate bar. | Debug information & stats | Game + shell | No | RTS_DEBUG |
DEMO_TOGGLE_GREEN_VIEW |
Ctrl + F12 | Both games In-game + shell |
Toggles the green view-filter mode. | Visual & rendering | Game + shell | No | RTS_DEBUG |
DEMO_TOGGLE_HAND_OF_GOD_MODE |
Alt + G | Both games In-game |
Toggles hand-of-god mode; selecting an object sends the debug kill-object message. | Combat & units | Game | No | RTS_DEBUG |
DEMO_TOGGLE_HURT_ME_MODE |
Ctrl + X | Both games In-game |
Toggles hurt-me mode; selecting an object applies 10% of its maximum health as unresistable damage. | Combat & units | Game | No | RTS_DEBUG |
DEMO_TOGGLE_MESSAGE_TEXT |
Alt + T | Both games In-game |
Toggles on-screen UI messages. | Visual & rendering | Game | No | RTS_DEBUG |
DEMO_TOGGLE_METRICS |
Ctrl + L | Both games In-game |
Toggles the performance-metrics display callback. | Debug information & stats | Game | No | RTS_DEBUG + PERF_TIMERS |
DEMO_TOGGLE_MOTION_BLUR_ZOOM |
Ctrl + F9 | Both games In-game + shell |
Toggles the motion-blur zoom view effect. | Visual & rendering | Game + shell | No | RTS_DEBUG |
DEMO_TOGGLE_MUSIC |
Shift + Ctrl + M | Both games In-game |
Stops or resumes music playback. | Audio | Game | No | RTS_DEBUG |
DEMO_TOGGLE_NETWORK |
Shift + Alt + Ctrl + N | Both games In-game |
Calls toggleNetworkOn() when a network object exists. | System & technical | Game | No | RTS_DEBUG |
DEMO_TOGGLE_NO_DRAW |
/ | Both games In-game |
Toggles the global no-draw mask between all bits set and zero. | Visual & rendering | Game | No | RTS_DEBUG |
DEMO_TOGGLE_PARTICLEDEBUG |
Ctrl + P | Both games In-game |
Toggles the particle-system debug-display callback. | Debug information & stats | Game | No | RTS_DEBUG |
DEMO_TOGGLE_PROJECTILEDEBUG |
Shift + Ctrl + B | Both games In-game |
Toggles projectile-path debugging. | Debug information & stats | Game | No | RTS_DEBUG |
DEMO_TOGGLE_RED_VIEW |
Ctrl + F11 | Both games In-game + shell |
Toggles the red view-filter mode. | Visual & rendering | Game + shell | No | RTS_DEBUG |
DEMO_TOGGLE_RENDER |
Ctrl + \ | Both games In-game |
Toggles the global disable-render flag, freezing or resuming newly rendered frames. | Visual & rendering | Game | No | RTS_DEBUG |
DEMO_TOGGLE_SHADOW_VOLUMES |
Shift + J | Both games In-game |
Toggles both shadow-volume and shadow-decal settings. | Visual & rendering | Game | No | RTS_DEBUG |
DEMO_TOGGLE_SOUND |
Shift + Ctrl + S | Both games In-game |
Toggles game audio. | Audio | Game | No | RTS_DEBUG |
DEMO_TOGGLE_SPECIAL_POWER_DELAYS |
Ctrl + S | Both games In-game |
Toggles recharge delays for special powers, superweapons, and abilities. | Game state & cheats | Game | No | RTS_DEBUG |
DEMO_TOGGLE_SUPPLY_CENTER_PLACEMENT |
Shift + Alt + Ctrl + S | Zero Hour In-game |
Toggles supply-center placement diagnostic logging. | Debug information & stats | Game | No | RTS_DEBUG |
DEMO_TOGGLE_THREATDEBUG |
Shift + Ctrl + O | Both games In-game |
Toggles the threat-map overlay and disables the cash-value overlay when enabled. | Debug information & stats | Game | No | RTS_DEBUG |
DEMO_TOGGLE_TRACKMARKS |
[ | Both games In-game |
Toggles track-mark rendering. | Visual & rendering | Game | No | RTS_DEBUG |
DEMO_TOGGLE_VISIONDEBUG |
Shift + Alt + V | Both games In-game |
Toggles the visibility debug overlay. | Debug information & stats | Game | No | RTS_DEBUG |
DEMO_TOGGLE_WATERPLANE |
] | Both games In-game |
Toggles water-plane rendering. | Visual & rendering | Game | No | RTS_DEBUG |
DEMO_TOGGLE_ZOOM_LOCK |
Shift + Alt + Ctrl + C | Both games In-game |
Toggles the tactical view’s zoom limits. | Camera & view | Game | No | RTS_DEBUG |
DEMO_VTUNE_OFF |
Shift + Ctrl + G | Both games In-game |
Disables VTune gathering in the script engine. | System & technical | Game | No | RTS_DEBUG |
DEMO_VTUNE_ON |
Ctrl + G | Both games In-game |
Enables VTune gathering in the script engine. | System & technical | Game | No | RTS_DEBUG |
DEMO_WIN |
Ctrl + W | Both games In-game |
Immediately invokes the script engine’s debug-victory path. | Game state & cheats | Game | No | RTS_DEBUG |
No commands match the current filters.
How to use these commands
Section titled “How to use these commands”Key combination format
Section titled “Key combination format”Bindings use keyboard-key styling to show exactly what to press:
- Single key: Press the displayed key, such as F11, =, or [.
- Modifier + key: Hold the modifier, then press the final key, such as Ctrl + W.
- Multiple modifiers: Hold every modifier simultaneously, then press the final key, such as Shift + Alt + Ctrl + S.
- Release command: Press and hold the combination, then release its final key. These bindings are marked (Release).
- Alternative bindings: A slash separates different ways to invoke the same command.
Availability and context
Section titled “Availability and context”- Availability: The first line identifies the active game mapping.
Both gamesmeans the binding is active in Generals and Zero Hour;GeneralsandZero Houridentify title-exclusive mappings. The second line shows where the command is enabled:In-gameduring gameplay, orIn-game + shellduring gameplay and in the game’s menus. The mapping does not describe whether an implementation exists in shared source code. - Build:
Any buildrequires no debug gate. The other values name the preprocessor definitions that enable the mapping. - MP-wide:
Yesmarks four debug actions designed to affect every human player. These actions are not network-synchronized, so every client must apply the same change to avoid mismatched state.Nocovers commands blocked in multiplayer as well as commands that still act only on the local client; consult the effect description for the command-specific behavior.
Examples
Section titled “Examples”- Ctrl + W: Hold Ctrl, press W, then release both keys.
- Shift + Alt + F: Hold Shift and Alt, press F, then release all three keys.
- , (Release): Press and hold the comma key, then release it.