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Overview
GeneralsGameCode
GeneralsGameCode
build-guides
Build Guides
Building with CMake
CMake and Visual Studio 6
Visual Studio 2022 and 2026
Build with CLion using VC6 or Win32
Build on Linux with Docker
guides
Running Generals Zero Hour on macOS (Apple Silicon)
Guides
Replay Testing
references
References
Command-Line Arguments
In-Game Debug Commands
Keybinding Changes
Options.ini Changes
Crash Dumps
art
Art
3ds Max
Cameo and general portrait sizes
DDS files and DXT compression
Texture guidelines
audio
Audio
Game WAV audio files
game-design
Game design
map.ini
SCB references
ZeroSyntax VS Code extension
gui
GUI
Texturing in Generals and Zero Hour
wnd-controls
WND Controls
Checkbox control
ComboBox control
Default/User control
EntryField control
ProgressBar control
PushButton control
RadioButton control
ScrollListBox control
Slider control
StaticText control
WND file reference
localization
Localization
Localization contribution
Compiled String File format
maps
Maps
WorldBuilder references
tools
Tools and formats
BIG file format
GeneralsGamePatch2
GeneralsGamePatch2
GeneralsModBuilder
GeneralsModBuilder
The Super Hackers on GitHub
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Maps
Map-making references for
Command & Conquer: Generals
and
Zero Hour
.
WorldBuilder references
map.ini
SCB references